Program Schedule
RESERVE TICKET

All times are in New York City / Eastern time zone.

A Love Letter to NYC
Aug 10, 2020 5:00 PM
Dan Butchko
CEO & Founder, Playcrafting

Playcrafting's very own Dan Butchko will discuss everything the city has to offer to both aspiring and established game developers! New York is known for many things, and being the prime location for games continues to be one of them!

Welcome & Thank You from Anne del Castillo
Aug 10, 2020 5:10 PM
Anne del Castillo
Commissioner, New York City Mayor's Office of Media and Entertainment

Remarks from the Commissioner of New York City Mayor's Office of Media and Entertainment.

Welcome & Thank You from Eric Gertler
Aug 10, 2020 5:15 PM
Eric Gertler
President and CEO, Empire State Development

Remarks from the President and CEO of Empire State Development

Verizon's Collaboration with Indie Devs!
Aug 10, 2020 5:25 PM
Cat Schmitz
Concept Designer, Verizon 5G Lab

Verizon is committed to building the best platforms, so game developers can continue making great games. They have worked with Playcrafting on various initiatives, featuring the power of Fios and 5G technology.

What I Learned From Going AAA to Indie (And Everything In Between)
Aug 10, 2020 5:40 PM
Kari Toyama
Executive Producer, Private Division

Private Division's Kari Toyama goes through her career journey, as she discusses the lessons learned going from a Triple A studio to an Indie one.

Unity: Let's Make a Game in 30 Minutes!
Aug 10, 2020 6:00 PM
Willem Delventhal
Game Designer

The ever-popular Unity program is a common tool for aspiring game designers to get their start in. Playcrafting's current Unity Course instructor, Willem Delventhal, will show you just how easy it is to create a game from scratch. Hopefully, you will find your own inspiration to not just play games, but get out there and make your own!

Identifying and Dealing with Game Key Scammers
Aug 10, 2020 6:30 PM
Ty Taylor
Director, The Quantum Astrophysicists Guild

Ty Taylor founded The Quantum Astrophysicists Guild, a game developing and publishing partner for indie developers to successfully launch their games. As the target of many scammers requesting keys to their games just so they can resell them for a profit, he will be talking about the best ways to avoid these faux press and so-called influencers.

City Dreams: Life as an Indie Game Developer in NYC
Aug 10, 2020 7:00 PM
Ted Park
General Manager, Mild Beast
Sam Eng
Game Designer, Skate Story
Mary Georgescu
Narrative Game Designer, Haiduc
Dan Butchko
CEO & Founder, Playcrafting

Is New York City really the concrete jungle where dreams are made of? Come join us as we talk to some of New York City's indie game developers to help answer this question! Hear them give the scoop of what it is really like to live, make, and play games in the Big Apple!

Graffiti Games: Sheep Herder Nay
Aug 10, 2020 8:00 PM
Andrew Augustin
Founder, Notion Games LLC

Sheep Herder Nay created by Andrew Augustin is a part of Graffiti Games 2020, presented by Rockstar Games. Sheep Herder Nay is a cute and simple-yet-challenging puzzle game where you are trying to help Namora get all of her sheep across roads and lead them to paradise before the big bad wolf comes!

Just Cause 4: Destruction Design Breakdown
Aug 11, 2020 5:00 PM
Patrick Alvarez
Associate Designer, Avalanche Studios

Avalanche Studios' Patrick Alvarez talks about breaking stuff! Learn how to create the satisfactory feeling of destruction, chaos, and havoc within a game.

The Death of the Container: What TV and Movies Should Learn from Video Games
Aug 11, 2020 5:30 PM
Sam Barlow
Game Designer

Sam Barlow is the mastermind behind award-winning games Her Story and Telling Lies. He will discuss the philosophy behind his games and his vision for the future of filmed storytelling.

Crash Course: An Introduction to Unreal Engine
Aug 11, 2020 6:05 PM
Luis Cataldi
Global Education Evangelist, Epic Games

New to Unreal Engine? Tune in for this crash course to help you take your game development to the next level.

Three Questionable Choices Made by an Indie Developer
Aug 11, 2020 6:45 PM
Ryan Hewer
Founder, Little Red Dog Games

Ryan Hewer of Little Dog Games shares some of the challenges that come with professional game development outside the infrastructure of a city -- everything from access to air travel and reliable telecommunications to the industry gatekeeping that makes networking both essential and impossible. As the world deals with an unprecedented pandemic, the advantages of living in a rural area prove to be more important now than ever, as we all learn to adapt to this new normal.

It Takes a Village: How to Build a Community Following for Your Game
Aug 11, 2020 7:00 PM
Emily Grimaldi
Content Creator & Producer, Computer Lunch
Catherine Litvaitis
Social Marketing Manager, Digital Continue
Victoria Tran
Communications Director, Kit Fox Games
Jenny Windom
Communications Manager, Rose City Games

Community building is essential for indie studios, as word of mouth and devoted fandoms can lead to a game's success. Join these experts as they talk about how to foster communities and therefore, create excitement and anticipation for a game's release.

Graffiti Games: Hello Lantern
Aug 11, 2020 8:00 PM
Ricardo Lee
Founder, NifiyStudios

Hello Lantern created by Ricardo Lee is a part of Graffiti Games 2020, presented by Rockstar Games. It's an interactive storybook that mixes simple gameplay with storytelling, explores a small world, and unlock the stories around you.

A Conversation with Warren Spector & Andrew Augustin
Aug 12, 2020 5:00 PM
Warren Spector
Director, OtherSide Entertainment
Andrew Augustin
Founder, Notion Games LLC

Andrew Augustin sits down with industry veteran Warren Spector to discuss his career and expertise in creating immersive sim games and using choice & consequence philosophy in game design. Augustin was once part of Spector's Denius-Sams Gaming Academy before going on to create his own indie studio, Notion Games.

Kickstarter 101
Aug 12, 2020 5:45 PM
Anya Combs
Director of Games, Kickstarter

New York City is home to countless creative types, and Kickstarter has been a resource for them for many years, including game developers. Listen to Kickstarter's Director of Games, Anya Combs, talk about the basics of running your Kickstarter project while highlighting some awesome campaigns that were made right here in NYC!

Gaming Against Violence: Understanding Consent through Intentionally Designed Video Games
Aug 12, 2020 6:20 PM
Drew Crecente
Executive Director, Jennifer Ann's Group

Video games were once blamed for violence amongst children, but now games are being used as ways to prevent such behavior. Drew Crecente of Jennifer Ann’s Group, a non-profit that aims to educate young people about the prevalence of teen dating violence, will discuss their initiative Gaming Against Violence and how the power of games can prevent such tragedies.

Rolling the Dice: The Future of Tabletop Games
Aug 12, 2020 6:45 PM
Jonathan Rawlings
Game Designer, Chonky and Friends
Victoria Cana
Game Designer, Cat Quartet Games
Núria Casellas
Lead Designer, Cucafera Games
Eric Yurko
Board Game Reviewer, What's Eric Playing?

While video and mobile games are reaching new heights in the gaming industry, tabletop games are still a force to be reckoned with. Join these game devs as they talk about the differences between designing tabletop and video games, their latest projects, and the state of the tabletop industry as we all adapt to virtual meetups and hangouts.

Graffiti Games: To Be With You
Aug 12, 2020 7:45 PM
Cara Hillstock
Twitch Affiliate & Narrative Designer, Illus SeedGame

To Be With You created by Cara Hillstock is a part of Graffiti Games 2020, presented by Rockstar Games. It's a semi-autobiographical interactive visual novel depicting a descent into an abusive relationship. Content warning: Depression, emotional abuse, gaslighting, divorce.

Breaking Down the Barriers Between Player and Viewer: The History, Evolution, and Future of Viewer Participation
Aug 13, 2020 5:00 PM
Jonathan Munoz
Business Development Manager, Genvid Techonologies

From ancient individuals running the marathon to crowded modern stadiums clamoring for the home team, the act of participating in sports has continued to evolve over time. We’ve now created virtual stadiums hosting thousands to spectate whatever they wish from the comfort of their couches and as a result, we’ve also seen the number of hours spent watching games begin to rival the hours spent on actually playing those games. Join Genvid's Jonathan Munoz as he examines the history, evolution, and future of viewer participation to better understand how people want to spectate our games and equip ourselves to create interactive viewing experiences that effectively engage our audiences.

Writing Beyond Games Criticism
Aug 13, 2020 5:30 PM
Harold Goldberg
Founder, New York Videogame Critics Circle
Evan Narcisse
Writer, Journalist & Critic

Harold Goldberg and Evan Narcisse started out as video game critics, but have expanded into so much more! These two will sit down and discuss the trajectories of their careers, and how they were able to branch out from writing criticism into writing narrative for other forms of media, such as comic books, film, and television, giving you a few tips along the way!

Biz Dev 101: The Basics for Aspiring Game Devs
Aug 13, 2020 6:20 PM
Jay Powell
CEO, The Powell Group

Since 2010, Jay Powell has been helping developers, publishers, technology companies, and conferences grow and succeed in the world of video games. Join him as he gives you a basic breakdown of understanding the business and marketing aspects of the gaming industry in order to succeed.

Intersectionality in Gaming: How Our Differences can Help or Hurt Us
Aug 13, 2020 7:00 PM
James Seetal
Founder, Plausible Studio
Bonnie "Bo" Ruberg
Assistant Professor, Department of Film and Media Studies, University of California, Irvine
Mark Barlet
Founder and Executive Director, AbleGamers

The gaming industry is not immune to criticism of lack of diversity and ignorance towards marginalized groups of people. Join this panel of experienced professionals as they discuss how race, gender, class, and more create disadvantages and discriminations within the industry, and how we individually and collectively can change these practices.

Graffiti Games: Oni Fighter Yasuke
Aug 13, 2020 8:00 PM
Derrick Fields
Lead Designer, Waking Oni Games

Oni Fighter Yasuke created by Derrick Fields is a part of Graffiti Games 2020, presented by Rockstar Games. It is a 2D action-adventure intended to appear as though an anime from Japan’s earliest years of black and white animation.

Talking Faces: Face Animation for Red Dead Redemption II
Aug 14, 2020 5:00 PM
Sarah LaPenna Onheiber
Associate Animation Director, Rockstar Games

Video games have come a long way from 2D pixels and art. This talk will give you some insight on developing face animation, sharing tips and tricks to improve your characters in your next project.

Unreal Engine for Next-Generation Games
Aug 14, 2020 5:40 PM

Unreal Engine delves into their development of next-generation games, as well as announce new features they have coming up for Unreal Engine 5. You don't want to miss this!

What’s Next for Streamers: The Future of Content Creation
Aug 14, 2020 6:30 PM
Holly Peppermint
Cosplayer, Host, and Community Manager
Erin A. Simon
Host of The Download, VENN
antphrodite
Streamer
Narz
Host, 368

No longer limited to eSports and popular titles, streaming video games have become a popular avenue for developers and game enthusiasts to take part in. Whether on Twitch, Mixer, or Youtube, these online communities formed through games are truly special, and companies are taking notice! Join these content creators as they talk about the future of streaming.

A Conversation with Debbie Bestwick, CEO of Team17
Aug 14, 2020 7:15 PM
Debbie Bestwick
CEO, Team17
Dan Butchko
Founder & CEO, Playcrafting

Dan Butchko sits down with CEO of Team17, Debbie Bestwick, for an illuminating conversation about publishing indie games. Team17 is responsible for popular titles such as Overcooked, Moving Out, Golf With Your Friends, and more so you don't want to miss out!

Graffiti Games: Love Self
Aug 14, 2020 8:00 PM
Missy
Developer Experience Engineer, Looking Glass Factory

Love Self created by Missy is a part of Graffiti Games 2020, presented by Rockstar Games. Love Self is FPS style vision, where your heart is the weapon you use to make some friends and spread love across the neighborhood.

Demo: Sail Forth
Aug 15, 2020 1:05 PM
David Evans

Sail Forth is a procedural sailing adventure about classic naval action and exploring the beautiful scenery. Embark on a journey through familiar landmarks, grow your fleet and do battle with pirates, sea monsters, and the sea itself!

Demo: FarRock Dodgeball
Aug 15, 2020 1:15 PM
Side B Gaming

Based in one of New York City's five boroughs, FarRock Dodgeball is a game based around four kids from Queens who enter a dodgeball tournament. Along the way, they face many trials and tribulations of just getting there, let alone dealing with the competition!

Demo: Aeolis Tournament
Aug 15, 2020 1:30 PM
Beyond Fun Studio

Aeolis Tournament is a 3D party action game where up to 8 players compete based on a simple one-button mechanic. Featuring physics-based gameplay, characters use an air cannon to control the power of the wind and affect their surroundings. Download their demo to get in on this action now!

Graffiti Games 2020: Amplifying Black Voices
Aug 15, 2020 1:40 PM

A panel discussion with our Graffiti Games participants (Andrew Augustin, Cara Hillstock, Ricardo Lee, Missy, and Derrick Fields), Decoy Games, and AJ Cirilo of Rockstar Games.

The Future of Livestreaming Will Be About the Viewers
Aug 15, 2020 2:45 PM
Jacob Navok
CEO, Genvid Technologies
Brian Crecente
Video Game Writer / Consultant

Interactivity is a fundamental element of video games -- but until recently this interactivity didn’t extend to game livestreams, which has grown to 20 Billion hours of viewing per year. This panel will discuss interactive livestreaming as the next evolutionary stage of interactive mass media, how it empowers viewers to be much more than passive observers, and how its likely to help shape the next generation of games while also expanding into other livestreaming content categories

Demo: CHKN
Aug 15, 2020 3:30 PM
Katapult

CHKN is an open-world sandbox game where life itself is your strongest tool! Create fantastic creatures in an open-world sandbox game like no other. Explore, craft, and survive—all with the help of your very own creations.

Demo: Demon Turf
Aug 15, 2020 3:40 PM
Fabraz

Demon Turf is a 3D platformer with an attitude! Join Beebz in her ambitious goal of taking over the Demon Turfs and becoming the Demon Queen herself. Jump, spin, and punch your way across the turfs with unique mechanics like momentum-driven combat and self-placed checkpoints. Face the Demon King head on!

Demo: Scrap Bringer
Aug 15, 2020 3:50 PM
Pseudoszap

Punch your way through streets of a war-torn mega-city in fast-paced combat in this 90’s inspired cartoon beat ‘em up! Hone your skills to overcome challenging boss fights, and help the city people rise up against the threats ravaging their homes and uncover the secrets lurking on every block.

Demo: Swimsanity!
Aug 15, 2020 4:00 PM
Decoy Games

Decoy Games' long-awaited underwater extravaganza, Swimsanity! was released on Nintendo on August 7th! Join us as we talk to the brothers behind the game, go through their development process, and maybe even play some practice rounds before their big tournament tomorrow!

Demo: LetterBound
Aug 15, 2020 4:20 PM
Hunt & Peck

Inspired by 1920's newspaper printing factories, LetterBound is a cooperative spelling adventure that can be played locally with up to four friends. It's the perfect mix for those who love playing word games with loved ones on their couch!

Demo: Octrons Challenge - Reloaded
Aug 15, 2020 4:30 PM
KuniaLabs

Octrons Challenge - Reloaded is an offline single-player sidescroller mobile game designed for kids. Kay, the Science Hero, battles the evil Dr. Octron to save the world. Zoom over world cities including New York, Sydney, Tokyo, Moscow, Paris, London, and Rio de Janeiro as you collect "Jewels of Science" and launch missiles against alien monsters.

Demo: Skate Story
Aug 15, 2020 4:45 PM
Sam Eng

Demo: King of the Hat
Aug 15, 2020 5:00 PM
Business Corp, Incorporated

King of the Hat is a chunky party game where you play as pixelated characters who throw hats at each other. Jump on your friends hats to win - and protect yours at all costs.

Demo: Speed Builder
Aug 15, 2020 5:10 PM
ConneD Games

A game originating all the way from Sydney, Australia, Speed Builder is an action-packed endless running town-builder for mobile that combines town building and resource management with split-second decision making. Build to keep your town alive!

Demo: SuperMash
Aug 15, 2020 5:20 PM
Digital Continue

SuperMash is a game that makes games! Mash together JRPG, Platformer, Metroidvania, Stealth and Action-Adventure genres to get a completely unique new game each time, and then challenge your friends to see how they do!

Demo: Retroit
Aug 16, 2020 1:00 PM
Black Block

Retroit is a mobile-first connected open world being built by Black Block, a Helsinki-based game development studio. Retroit will host a massive open world and is set in an always online, sandbox city where every vehicle is driven by a real player. Currently in development, the team at Black Block are using Genvid's interactive livestreaming technology to create a whole new way of interacting with the city.

Demo: Fall Guys: Ultimate Knockout
Aug 16, 2020 1:15 PM
Mediatonic

Fall Guys: Ultimate Knockout flings hordes of contestants together online in a mad dash through round after round of escalating chaos until one victor remains! Battle bizarre obstacles, shove through unruly competitors and overcome the unbending laws of physics to avoid both humiliation and elimination. Coming off of its recent release, this game will surely have people playing for hours on their quest for the crown!

Demo: ENCODYA
Aug 16, 2020 1:30 PM
chaosmonger

ENCODYA is a visually stunning point-and-click adventure game tackling the themes of tomorrow. Combining the sweetness and creativity of Studio Ghibli, the setting and atmosphere of Blade Runner and the humor and game style of Monkey Island, the game is set in a dystopian future that will surely capture your attention.

Demo: Dodo Peak
Aug 16, 2020 1:40 PM
Moving Pieces

Dodo Peak is a throwback to the classic arcade platformers of the past with a modern twist, and it's finally out on the Nintendo Switch! Created by Moving Pieces, founded by game developers who met in a Playcrafting course, created this fun game that can be enjoyed by all!

Demo: Deadhaus Sonata
Aug 16, 2020 2:00 PM
Apocalypse Studio

A Spiritual Successor to Legacy of Kain, Deadhaus Sonata is a Narrative Driven Action RPG where you play the Undead fighting the living. An unstoppable force from Deadhaus, you are a monster among men, dealing with death and destruction on a massive scale.

Demo: Calorie Defenders
Aug 16, 2020 2:10 PM
Seedful Games

Calorie Defenders lets you play as veggies inside the body helping defend the Hunger against adorable candy. The goal is to stay healthy in this game of action platforming and tower defense combat!

Demo: Museum Multiverse
Aug 16, 2020 2:20 PM
Made in Brooklyn Games

Museum Multiverse is a perspective-changing virtual reality platformer. Each art piece changes the way you play, take JR through 3rd person platforming to 1st person exploration in an adventure built entirely for VR.

Teaching Unreal Engine: How Schools are Using UE in Classes and Beyond
Aug 16, 2020 2:30 PM
Luis Cataldi
Global Education Evangelist, Epic Games
Alexis Seeley & Todd Bryant
NYU RLab
Kyle Li
Assistant Professor of Intermedia, Parsons School of Design
James Calhoun
Chair of Computer Art, Computer Animation and Visual Effects, SVA

Unreal Engine is the world’s most open and advanced real-time 3D creation tool. Continuously evolving to serve not only its original purpose as a state-of-the-art game engine, today it gives creators across industries the freedom and control to deliver cutting-edge content, interactive experiences, and immersive virtual worlds. Join this panel discussion of educators from various institutions across New York City, as they talk about their work using UE and the future of its technology.

Demo: Lighthouse
Aug 16, 2020 3:20 PM
Shadow Nights

Made in Unreal Engine, The Lighthouse is a uniquely crafted thriller with glimpses into psychotic, alternate dimensions. Private Investigator James Irvine finds himself lured into a haunting, neo-noir world in search of a missing young woman, named Lily Beaumont.

Demo: Get-a-Grip Chip
Aug 16, 2020 3:30 PM
Redstart Interactive

Get-A-Grip Chip is a 2D grappling platformer, where you play as the grapple-equipped premier robot Chip. Escape the treacherous depths of a robot assembly factory by piloting Chip across deadly pits of molten metal, giant smashy crushers, pools of toxic waste, and high-powered lasers!

Demo: OtherLight
Aug 16, 2020 3:45 PM
Wirescribe Games

Get sucked into the world of OtherLight, a land of lost objects and lost souls. Explore this bizarre, enchanting place and get to know its eccentric inhabitants in this adventure RPG with a focus on exploration, dialogue, and visual storytelling.

Demo: Way of Rhea
Aug 16, 2020 3:55 PM
Anthropic Studios

Way of Rhea is an upcoming puzzle platformer that takes place in a world where you can only interact with objects that match your current color. As the game progresses, classic mechanics you’ve seen in other games are reintroduced—as well as some new ones!

Demo: In the Black
Aug 16, 2020 4:05 PM
Impeller Studios

In The Black is an intense team-based online space combat simulator with a laser focus on combat. Everything in the game is researched and designed in consultation with aerospace engineers and space scientists in order to put you in the cockpit of the most lethal machines ever devised.

Live Interactive Debut: Stream Heist
Aug 16, 2020 4:20 PM
Delve Bros

Help steal the Mona Lisa! In Heist, this developer will be playing an art thief sneaking around a high tech art museum to burgle valuable assets. You, the audience, will be his tech team – the specialists whom he will rely on to hack drones, disable security cameras, and more! Don't miss out on this fun, interactive game!

Demo: Valiance Online
Aug 16, 2020 4:30 PM
SilverHelm Studios

Valiance Online is a “living world” superhero massively multiplayer online game in which player choices and actions are paramount. Set at the beginning of the 22nd Century in the fictional city of San Cielo, players take on the roles of heroes and villains who battle using superhuman powers and advanced technology.

Demo: BATSU!
Aug 16, 2020 4:45 PM
Giant Fox Studios

If you live in NYC, you might know about this live Japanese game show that takes place underneath a sushi restaurant in the East Village. BATSU! is an improv party card game based on the live shows in New York, as well as Chicago. The show is full of hilarious improv challenges in which players are either funny or get punished!

Demo: Cell to Singularity
Aug 16, 2020 5:25 PM
Computer Lunch

Computer Lunch is a game studio that creates character-driven games with intuitive controls, fun game-play, and striking graphics. Their popular title Cell to Singularity is the epic story of evolution, technology, and humanity. It is currently part of Steam's Early Access, where you can download it and play it yourself!

Tournament: Swimsanity!
Aug 16, 2020 5:40 PM

Decoy Games is back for their online tournament! Check out some of Swimsanity's best players as they go head to head against the brothers who actually created Swimsanity. Talk about bragging rights!

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