Picklock is an alternative controller tied to an arcade-style, action game. The controller mimics the tactile experience of physically picking a lock while the digital game represents lockpicking more abstractly – as a series of mechanical mazes featuring narrow channels and falling pin tumblers. In order to navigate each puzzle successfully, the player must manipulate the delicate tools of a lockpick with surgical precision, navigating from the start of the maze to its center.
DOWNLOAD DEMOPicklock was developed by Connor Carson and Mary Georgescu as an MFA thesis project for the NYU Game Center.